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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>theappslab - Latest Comments in Work Could be More Funner</title><link>http://theappslab.disqus.com/</link><description></description><atom:link href="https://theappslab.disqus.com/work_could_be_more_funner_53/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Thu, 15 May 2008 21:48:14 -0000</lastBuildDate><item><title>Re: Work Could be More Funner</title><link>http://theappslab.com/2008/05/15/work-could-be-more-funner/#comment-474989</link><description>&lt;p&gt;Totally right, and I wish we had the Flex/Flash chops to do that type of idea viewer now. Rich may get there soon, but I doubt it would be before the voting deadline. We may use that for internal ideas, maybe call it the 'One-armed Norris' or something.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jake</dc:creator><pubDate>Thu, 15 May 2008 21:48:14 -0000</pubDate></item><item><title>Re: Work Could be More Funner</title><link>http://theappslab.com/2008/05/15/work-could-be-more-funner/#comment-474982</link><description>&lt;p&gt;Ha, good story. I held off on rambling on about Gen Y people entering the workforce, expecting more from work because I've beat that drum before, but here it goes again :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jake</dc:creator><pubDate>Thu, 15 May 2008 21:46:37 -0000</pubDate></item><item><title>Re: Work Could be More Funner</title><link>http://theappslab.com/2008/05/15/work-could-be-more-funner/#comment-474854</link><description>&lt;p&gt;Purely by coincidence, I suppose this was a little bit related to the comment/suggestion I made about creating a virtual slot machine to randomize OOW suggestions so that the middle ones got fair screen time. I remember saying, I wouldn't just sit and look at random data, but if you put it in a slot machine game, I'd play that for a while (and also read the contents). Maybe not exactly the same idea, but certainly related to your gaming + work = funner work theory, right?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dan Norris</dc:creator><pubDate>Thu, 15 May 2008 21:20:28 -0000</pubDate></item><item><title>Re: Work Could be More Funner</title><link>http://theappslab.com/2008/05/15/work-could-be-more-funner/#comment-474556</link><description>&lt;p&gt;Years and years ago, I was at work one day when I said that I would "play" with something; I got some negative stares for that one...&lt;/p&gt;&lt;p&gt;Perhaps making work "fun" is too high of a goal. We could start by making work less painful.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ontarioemperor</dc:creator><pubDate>Thu, 15 May 2008 20:22:37 -0000</pubDate></item></channel></rss>