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If you’ve worked in product management or consulting for any amount of time, you’re familiar with the estimation gremlin.
I’ve always hated managing projects. For me, it’s too much whip-cracking and tattletaling, but it’s an unfortu ... Continue reading »
I’ve always hated managing projects. For me, it’s too much whip-cracking and tattletaling, but it’s an unfortu ... Continue reading »
10 months ago
@Dave - grey hair!?! ... I wish! When I arrived in the US in 99 I had a full head of it. Those that know me, will know that 'a bit thin on top' is a gross exaggeration :0)
Im not blaming s/w development - I blame my kids :0)
10 months ago
10 months ago
10 months ago
"How long do you think that would take?"
They respond
"What's the deadline?"
"I just want an idea how much work you think it is"
"Well it depends. What deadline do I have?"
"Tomorrow"
"Tomorrow! It'll take me at least two weeks"
"Finally, thanks"
10 months ago
10 months ago
10 months ago
Any estimate that doesn't come in a format like "About x hours for the first week, then y for the next two and another z at the end for sign-off, but only after Fred is back" is too simplistic
10 months ago
10 months ago
10 months ago
You and Meg both bring up a reason that development is hard to estimate; there are inevitably unforeseen and unscoped moving parts that frequently are forgotten or can't be estimated anyway.
Another reason why project management is maddening.
10 months ago
10 months ago
Don't ever let anyone tell you s/w is easy.
10 months ago
10 months ago
9 months ago
9 months ago
Whenever possible, I prefer to ask the developers to commit to a number and negotiate down to where we're both comfortable. This means they own the dates as much as management does. Classic wisdom from a box whose name escapes me right now.